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AMD GPU Development Platform

Note

This page is work in progress. More details on the GPU Development Platform and how to use it will be added as they become available.

In early 2024 ARCHER2 users will gain access to a small GPU system integrated into ARCHER2 which is designed to allow users to test and develop software using AMD GPUs.

Important

The GPU component is very small and so is aimed at software development and testing rather than to be used for production research.

Hardware available

The GPU Development Platform consists of 4 compute nodes each with:

  • 1x AMD EPYC 7534P (Milan) processor, 32 core, 2.8 GHz
  • 4x AMD Instinct MI210 accelerator
  • 512 GiB host memory
  • 2× 100 Gb/s Slingshot interfaces per node

Note

Further details on the hardware available will be added shortly.

Accessing the GPU compute nodes

The GPU nodes can be accessed through the Slurm job submission system from the standard ARCHER2 login nodes. Details of the scheduler limits and configuration and example job submission scripts are provided below.

Compiling software for the GPU compute nodes

Overview

As a quick summary, the recommended procedure for compiling code that offloads to the AMD GPUs is as follows:

  • Load the desired Programming Environment module: module load PrgEnv-xxx
  • Load the ROCm module: module load rocm
  • Load the appropriate GPU target module module load craype-accel-amd-gfx90a
  • Load the appropriate CPU target module: module load craype-x86-milan
  • Load any other modules (e.g. libraries)
  • Use the usual compiler wrappers ftn, cc, or CC

For details and alternative approaches, see below.

Programming Environments

The following programming environments and compilers are available to compile code for the AMD GPUs on ARCHER2 using the usual compiler wrappers (ftn, cc, CC), which is the recommended approach:

Programming Environment Description Actual compilers called by ftn, cc, CC
PrgEnv-amd AMD LLVM compilers amdflang, amdclang, amdclang++
PrgEnv-cray Cray compilers crayftn, craycc, crayCC
PrgEnv-gnu GNU compilers gfortran, gcc, g++
PrgEnv-gnu-amd hybrid gfortran, amdclang, amdclang++
PrgEnv-cray-amd hybrid crayftn, amdclang, amdclang++

To decide which compiler(s) to use to compile offload code for the AMD GPUs, you may find it useful to consult the Compilation Strategies for GPU Offloading section below.

The hybrid environments PrgEnv-gnu-amd and PrgEnv-cray-amd are provided as a convenient way to mitigate less mature OpenMP offload support in the AMD LLVM Fortran compiler. In these hybrid environments ftn therefore calls gfortran or crayftn instead of amdflang.

Details about the underlying compiler being called by a compiler wrapper can be checked using the --version flag, for example:

> module load PrgEnv-amd
> cc --version
AMD clang version 14.0.0 (https://github.com/RadeonOpenCompute/llvm-project roc-5.2.3 22324 d6c88e5a78066d5d7a1e8db6c5e3e9884c6ad10e)
Target: x86_64-unknown-linux-gnu
Thread model: posix
InstalledDir: /opt/rocm-5.2.3/llvm/bin

ROCm

Access to AMD's ROCm software stack is provided through the rocm module:

module load rocm

With the rocm module loaded the AMD LLVM compilers amdflang, amdclang, and amdclang++ become available to use directly or through AMD's compiler driver utility hipcc. Neither approach is recommended as a first choice for most users, as considerable care needs to be taken to pass suitable flags to the compiler or to hipcc. With PrgEnv-amd loaded the compiler wrappers ftn, cc, CC, which bypass hipcc and call amdflang, amdclang, or amdclang++ directly, take care of passing suitable compilation flags, which is why using these wrappers is the recommended approach for most users, at least initially.

Note: the rocm module should be loaded whenever you are compiling for the AMD GPUs, even if you are not using the AMD LLVM compilers (amdflang, amdclang, amdclang++).

The rocm module also provides access to other AMD tools, such as HIPIFY (hipify-clang or hipify-perl command), which enables translation of CUDA to HIP code. See also the section below on HIPIFY.

GPU target

Regardless of what approach you use, you will need to tell the underlying GPU compiler which GPU hardware to target. When using the compiler wrappers ftn, cc, or CC, as recommended, this can be done by ensuring the appropriate GPU target module is loaded:

module load craype-accel-amd-gfx90a

CPU target

The AMD GPU nodes are equipped with AMD EPYC Milan CPUs instead of the AMD EPYC Rome CPUs present on the regular CPU-only ARCHER2 compute nodes. Though the difference between these processors is small, when using the compiler wrappers ftn, cc, or CC, as recommended, we should load the appropriate CPU target module:

module load craype-x86-milan

Compilation Strategies for GPU Offloading

Compiler support on ARCHER2 for various programming models that enable offloading to AMD GPUs can be summarised at a glance in the following table:

PrgEnv Actual compiler OpenMP Offload HIP OpenACC
PrgEnv-amd amdflang
PrgEnv-amd amdclang
PrgEnv-amd amdclang++
PrgEnv-cray crayftn
PrgEnv-cray craycc
PrgEnv-cray crayCC
PrgEnv-gnu gfortran
PrgEnv-gnu gcc
PrgEnv-gnu g++

It is generally recommended to do the following:

module load PrgEnv-xxx
module load rocm
module load craype-accel-amd-gfx90a
module load craype-x86-milan

And then to use the ftn, cc and/or CC wrapper to compile as appropriate for the programming model in question. Specific guidance on how to do this for different programming models is provided in the subsections below.

When deviating from this procedure and using underlying compilers directly, or when debugging a problematic build using the wrappers, it may be useful to check what flags the compiler wrappers are passing to the underlying compiler. This can be done by using the -craype-verbose option with a wrapper when compiling a file. Optionally piping the resulting output to the command tr " " "\n" so that flags are split over lines may be convenient for visual parsing. For example:

> CC -craype-verbose source.cpp | tr " " "\n"

OpenMP Offload

To use the compiler wrappers to compile code that offloads to GPU with OpenMP directives, first load the desired PrgEnv module and other necessary modules:

module load PrgEnv-xxx
module load rocm
module load craype-accel-amd-gfx90a
module load craype-x86-milan

Then use the appropriate compiler wrapper and pass the -fopenmp option to the wrapper when compiling. For example:

ftn -fopenmp source.f90

This should work under PrgEnv-amd and PrgEnv-cray, but not under PrgEnv-gnu as GCC 11.2.0 is the most recent version of GCC available on ARCHER2 and OpenMP offload to AMD MI200 series GPUs is only supported by GCC 13 and later.

You may find that offload directives introduced in more recent versions of the OpenMP standard, e.g. versions later than OpenMP 4.5, fail to compile with some compilers. Under PrgEnv-cray an explicit description of supported OpenMP features can be viewed using the command man intro_openmp.

HIP

To compile C or C++ code that uses HIP written specifically to offload to AMD GPUs, first load the desired PrgEnv module (either PrgEnv-amd or PrgEnv-cray) and other necessary modules:

module load PrgEnv-xxx
module load rocm
module load craype-accel-amd-gfx90a
module load craype-x86-milan

Then compile using the CC compiler wrapper as follows:

CC -x hip -std=c++11 -D__HIP_ROCclr__ --rocm-path=${ROCM_PATH} source.cpp

Alternatively, you may use hipcc to drive the AMD LLVM compiler amdclang(++) to compile HIP code. In that case you will need to take care to explicitly pass all required offload flags to hipcc, such as:

-D__HIP_PLATFORM_AMD__ --offload-arch=gfx90a

To see what hipcc passes to the compiler, you can pass the --verbose option. If you are compiling MPI-parallel HIP code with hipcc, please see additional guidance under HIPCC and MPI.

hipcc can compile both HIP code for device (GPU) execution and non-HIP code for host (CPU) execution and will default to using the AMD LLVM compiler amdclang(++) to do so. If your software consists of separate compilation units - typically separate files - containing HIP code non-HIP code, it is possible to use a different compiler than hipcc to compile the non-HIP code. To do this:

  • Compile the HIP code as above using hipcc
  • Compile the non-HIP code using the compiler wrapper CC and a different PrgEnv than PrgEnv-amd loaded
  • Link the resulting code objects (.o files) together using the compiler wrapper

OpenACC

Offloading using OpenACC directives on ARCHER2 is only supported by the Cray Fortran compiler. You should therefore load the following:

module load PrgEnv-cray
module load rocm
module load craype-accel-amd-gfx90a
module load craype-x86-milan

OpenACC Fortran code can then be compiled using the -hacc flag, as follows:

ftn -hacc source.f90 

Details on what OpenACC standard and features are supported under PrgEnv-cray can be viewed using the command man intro_openacc.

Advanced Compilation

OpenMP Offload + OpenMP CPU threading

Code may use OpenMP for multithreaded execution on the host CPU in combination with target directives to offload work to GPU. Both uses of OpenMP can coexist in a single compilation unit, which should be compiled using the relevant compiler wrapper and the -fopenmp flag.

HIP + OpenMP Offload

Using both OpenMP and HIP to offload to GPU is possible, but only if the two programming models are not mixed in the same compilation unit. Two or more separate compilation units - typically separate source files - should be compiled as recommended individually for HIP and OpenMP offload code in the respective sections above. The resulting code objects (.o files) should then be linked together using a compiler wrapper with the -fopenmp flag, but without the -x hip flag.

HIP + OpenMP CPU threading

Code in a single compilation unit, such as a single source file, can use HIP to offload to GPU as well as OpenMP for multithreaded execution on the host CPU. Compilation should be done using the relevant compiler wrapper and the flags -fopenmp and –x hip - in that order - as well as the flags for HIP compilation specified above:

CC -fopenmp -x hip -std=c++11 -D__HIP_ROCclr__ --rocm-path=${ROCM_PATH} source.cpp

HIPCC and MPI

When compiling an MPI-parallel code with hipcc instead of a compiler wrapper, the path to the Cray MPI library include directory should be passed explicitly, or set as part of the CXXFLAGS environment variable, as:

-I${CRAY_MPICH_DIR}/include

MPI library directories should also be passed to hipcc, or set as part of the LDFLAGS environment variable prior to compiling, as:

-L${CRAY_MPICH_DIR}/lib ${PE_MPICH_GTL_DIR_amd_gfx90a}

Finally the MPI library should be linked explicitly, or set as part of the LIBS environment variable prior to linking, as:

-lmpi ${PE_MPICH_GTL_LIBS_amd_gfx90a}

Cmake

Documentation about integrating rocm with cmake can be found here.

GPU-aware MPI

Need to set an environment variable to enable GPU support in cray-mpich:

export MPICH_GPU_SUPPORT_ENABLED=1

No additional or alternative MPI modules need to be loaded instead of the default cray-mpich module.

This supports GPU-GPU transfers:

  • Inter-node via GPU-NIC RDMA
  • Intra-node via GPU Peer2Peer IPC

Be aware that on these nodes there are only two PICe network cards in each node and they may not be in the same memory region to a given GPU. Therefore NUMA effects are to be expected in multi-node communication. More detail on this is provided below.

Libraries

In order to access the GPU-accelerated version of Cray's LibSci maths libraries, a new module has been provided:

cray-libsci_acc

With this module loaded, documentation can be viewed using the command man intro_libsci_acc.

Additionally a number of libraries are provided as part of the rocm module.

Python Environment

The cray-python module can be used as normal for the GPU partition with mpi4py package that is installed by default. mpi4py uses cray-mpich under the hood and in the same way as the CPU compute nodes.

However unless specifically compiled for GPU-GPU communication certain python packages/frameworks that try to take advantage of the fast links between GPUs by calling MPI on GPU pointers may have issues. To set the environment correctly for a given python program the following snippet can be added to load the required libmpi_gtl_hsa library:

from os import environ
if environ.get("MPICH_GPU_SUPPORT_ENABLED", False):
    from ctypes import CDLL, RTLD_GLOBAL
    CDLL(f"{environ.get('CRAY_MPICH_ROOTDIR')}/gtl/lib/libmpi_gtl_hsa.so", mode=RTLD_GLOBAL)

from mpi4py import MPI

Supported software

The ARCHER2 GPU development platform is intended for code development, testing and experimentation and will not have supported centrally installed versions of codes as is the case for the standard ARCHER2 CPU compute nodes. However some builds are being made available to users by members of CSE to under a best effort approach to support the community.

Codes that have modules targetting GPUs are:

Note

Will be filled out as applications are compiled and made available.

Running jobs on the GPU nodes

To run a GPU job, you must specify a GPU partition and a quality of service (QoS) as well as the number of GPUs required. You specify the number of GPU cards you want per node using the --gpus=N option, where N is typically 1, 2 or 4.

Note

As there are 4 GPUs per node, each GPU is associated with 1/4 of the resources of the node, i.e., 8 of 32 physical cores and roughly 128 GiB of the total 512 GiB host memory.

Allocations of host resources are made pro-rata. For example, if 2 GPUs are requested, sbatch will allocate 16 cores and around 256 GiB of host memory (in addition to 2 GPUs). Any attempt to use more than the allocated resources will result in an error.

This automatic allocation by Slurm for GPU jobs means that the submission script should not specify options such as --ntasks and --cpus-per-task. Such a job submission will be rejected. See below for some examples of how to use host resources and how to launch MPI applications.

Warning

In order to run jobs on the GPU nodes your ARCHER2 budget must have positive CU hours associated with it. However, your budget will not be charged for any GPU jobs you run.

Slurm Partitions

Your job script must specify a partition. The following table has a list of relevant GPU partition(s) on ARCHER2.

Partition Description Max nodes available
gpu GPU nodes with AMD EPYC 32-core processor, 512 GB memory, 4×AMD Instinct MI210 GPU 4

Slurm Quality of Service (QoS)

Your job script must specify a QoS relevant for the GPU nodes. Available QoS specifications are as follows.

QoS Max Nodes Per Job Max Walltime Jobs Queued Jobs Running Partition(s) Notes
gpu-shd 1 1 hr 2 1 gpu Nodes potentially shared with other users
gpu-exc 2 1 hr 2 1 gpu Exclusive node access

Example job submission scripts

Here are a series of example jobs for various patterns of running on the ARCHER2 GPU nodes They cover the following scenarios:

  • Single GPU
  • Multiple GPU on a single node - shared node access (max. 2 GPU)
  • Multiple GPU on a single node - exclusive node access (max. 4 GPU)
  • Multiple GPU on multiple nodes

Single GPU

This example requests a single GPU on a potentially shared node and launch using a single CPU process with offload to a single GPU.

#!/bin/bash

#SBATCH --job-name=single-GPU
#SBATCH --gpus=1
#SBATCH --time=00:20:00

# Replace [budget code] below with your project code (e.g. t01)
#SBATCH --account=[budget code]
#SBATCH --partition=gpu
#SBATCH --qos=gpu-shd

# Check assigned GPU
srun --ntasks=1 rocm-smi

srun --ntasks=1 --cpus-per-task=1 ./my_gpu_program.x

Multiple GPU on a single node - shared node access (max. 2 GPU)

This example requests two GPUs on a potentially shared node and launch using two MPI processes (one per GPU) with one MPI process per CPU NUMA region.

We use the --cpus-per-task=8 option to srun to set the stride between the two MPI processes to 8 physical cores. This places the MPI processes on separate NUMA regions to ensure they are associated with the correct GPU that is closest to them on the compute node architecture.

#!/bin/bash

#SBATCH --job-name=multi-GPU
#SBATCH --gpus=2
#SBATCH --time=00:20:00

# Replace [budget code] below with your project code (e.g. t01)
#SBATCH --account=[budget code]
#SBATCH --partition=gpu
#SBATCH --qos=gpu-shd

# Enable GPU-aware MPI
export MPICH_GPU_SUPPORT_ENABLED=1

# Check assigned GPU
srun --ntasks=1 rocm-smi

# Check process/thread pinning
module load xthi
srun --ntasks=2 --cpus-per-task=8 \
     --hint=nomultithread --distribution=block:block \
     xthi

srun --ntasks=2 --cpus-per-task=8 \
     --hint=nomultithread --distribution=block:block \
     ./my_gpu_program.x

Multiple GPU on a single node - exclusive node access (max. 4 GPU)

This example requests four GPUs on a single node and launches the program using four MPI processes (one per GPU) with one MPI process per CPU NUMA region.

We use the --cpus-per-task=8 option to srun to set the stride between the MPI processes to 8 physical cores. This places the MPI processes on separate NUMA regions to ensure they are associated with the correct GPU that is closest to them on the compute node architecture.

#!/bin/bash

#SBATCH --job-name=multi-GPU
#SBATCH --gpus=4
#SBATCH --nodes=1
#SBATCH --exclusive
#SBATCH --time=00:20:00

# Replace [budget code] below with your project code (e.g. t01)
#SBATCH --account=[budget code]
#SBATCH --partition=gpu
#SBATCH --qos=gpu-exc

# Enable GPU-aware MPI
export MPICH_GPU_SUPPORT_ENABLED=1

# Check assigned GPU
srun --ntasks=1 rocm-smi

# Check process/thread pinning
module load xthi
srun --ntasks=4 --cpus-per-task=8 \
     --hint=nomultithread --distribution=block:block \
     xthi

srun --ntasks=4 --cpus-per-task=8 \
     --hint=nomultithread --distribution=block:block \
     ./my_gpu_program.x

Note

When you use the --qos=gpu-exc QoS you must also add the --exclusive flag and then specify the number of nodes you want with --nodes=1.

Multiple GPU on multiple nodes - exclusive node access (max. 8 GPU)

This example requests eight GPUs across two nodes and launches the program using eight MPI processes (one per GPU) with one MPI process per CPU NUMA region.

We use the --cpus-per-task=8 option to srun to set the stride between the MPI processes to 8 physical cores. This places the MPI processes on separate NUMA regions to ensure they are associated with the correct GPU that is closest to them on the compute node architecture.

#!/bin/bash

#SBATCH --job-name=multi-GPU
#SBATCH --gpus=4
#SBATCH --nodes=2
#SBATCH --exclusive
#SBATCH --time=00:20:00

# Replace [budget code] below with your project code (e.g. t01)
#SBATCH --account=[budget code]
#SBATCH --partition=gpu
#SBATCH --qos=gpu-exc

# Enable GPU-aware MPI
export MPICH_GPU_SUPPORT_ENABLED=1

# Check assigned GPU
nodelist=$(scontrol show hostname $SLURM_JOB_NODELIST)
for nodeid in $nodelist
do
   echo $nodeid
   srun --ntasks=1 --nodelist=$nodeid rocm-smi
done

# Check process/thread pinning
module load xthi
srun --ntasks=8 --cpus-per-task=8 \
     --hint=nomultithread --distribution=block:block \
     xthi

srun --ntasks=8 --cpus-per-task=8 \
     --hint=nomultithread --distribution=block:block \
     ./my_gpu_program.x

Note

When you use the --qos=gpu-exc QoS you must also add the --exclusive flag and then specify the number of nodes you want with --nodes=1.

Interactive jobs

Using salloc

Tip

This method does not give you an interactive shell on a GPU compute node. If you want an interactive shell on the GPU compute nodes, see the srun method described below.

If you wish to have a terminal to perform interactive testing, you can use the salloc command to reserve the resources so you can use srun commands interactively. For example, to request 1 GPU for 20 minutes you would use (remember to replace t01 with your budget code):

auser@ln04:/work/t01/t01/auser> salloc --gpus=1 --time=00:20:00 --partition=gpu --qos=gpu-shd --account=t01
salloc: Pending job allocation 5335731
salloc: job 5335731 queued and waiting for resources
salloc: job 5335731 has been allocated resources
salloc: Granted job allocation 5335731
salloc: Waiting for resource configuration
salloc: Nodes nid200001 are ready for job

auser@ln04:/work/t01/t01/auser> export OMP_NUM_THREADS=1
auser@ln04:/work/t01/t01/auser> srun rocm-smi


======================= ROCm System Management Interface =======================
================================= Concise Info =================================
GPU  Temp   AvgPwr  SCLK    MCLK     Fan  Perf  PwrCap  VRAM%  GPU%  
0    31.0c  43.0W   800Mhz  1600Mhz  0%   auto  300.0W    0%   0%       
================================================================================
============================= End of ROCm SMI Log ==============================


srun: error: nid200001: tasks 0: Exited with exit code 2
srun: launch/slurm: _step_signal: Terminating StepId=5335731.0

auser@ln04:/work/t01/t01/auser> module load xthi
auser@ln04:/work/t01/t01/auser> srun --ntasks=1 --cpus-per-task=8 --hint=nomultithread xthi
Node summary for    1 nodes:
Node    0, hostname nid200001, mpi   1, omp   1, executable xthi
MPI summary: 1 ranks 
Node    0, rank    0, thread   0, (affinity =  0-7) 

Using srun

If you want an interactive terminal on a GPU node then you can use the srun command to achieve this. For example, to request 1 GPU for 20 minutes with an interactive terminal on a GPU compute node you would use (remember to replace t01 with your budget code):

auser@ln04:/work/t01/t01/auser> srun --gpus=1 --time=00:20:00 --partition=gpu --qos=gpu-shd --account=z19 --pty /bin/bash
srun: job 5335771 queued and waiting for resources
srun: job 5335771 has been allocated resources
auser@nid200001:/work/t01/t01/auser> 

Note that the command prompt has changed to indicate we are now on a GPU compute node. You can now directly run commands that interact with the GPU devices, e.g.:

auser@nid200001:/work/t01/t01/auser> rocm-smi

======================= ROCm System Management Interface =======================
================================= Concise Info =================================
GPU  Temp   AvgPwr  SCLK    MCLK     Fan  Perf  PwrCap  VRAM%  GPU%  
0    29.0c  43.0W   800Mhz  1600Mhz  0%   auto  300.0W    0%   0%     
================================================================================
============================= End of ROCm SMI Log ==============================

Warning

Launching parallel jobs on GPU nodes from an interactive shell on a GPU node is not straightforward so you should either use job submission scripts or the salloc method of interactive use described above.

Environment variables

ROCR_VISIBLE_DEVICES

A list of device indices or UUIDs that will be exposed to applications

Runtime : ROCm Platform Runtime. Applies to all applications using the user mode ROCm software stack.

export ROCR_VISIBLE_DEVICES="0,GPU-DEADBEEFDEADBEEF"

HIP Environment variables

https://rocm.docs.amd.com/projects/HIP/en/docs-5.2.3/how_to_guides/debugging.html#summary-of-environment-variables-in-hip

AMD_LOG_LEVEL

Enable HIP log on different Level.

export AMD_LOG_LEVEL=1

  • 0: Disable log.
  • 1: Enable log on error level.
  • 2: Enable log on warning and below levels.
  • 0x3: Enable log on information and below levels.
  • 0x4: Decode and display AQL packets.
AMD_LOG_MASK

Enable HIP log on different Levels.

export AMD_LOG_MASK=0x1

Default: 0x7FFFFFFF

0x1: Log API calls.
0x02: Kernel and Copy Commands and Barriers.
0x4: Synchronization and waiting for commands to finish.
0x8: Enable log on information and below levels.
0x20: Queue commands and queue contents.
0x40: Signal creation, allocation, pool.
0x80: Locks and thread-safety code.
0x100: Copy debug.
0x200: Detailed copy debug.
0x400: Resource allocation, performance-impacting events.
0x800: Initialization and shutdown.
0x1000: Misc debug, not yet classified.
0x2000: Show raw bytes of AQL packet.
0x4000: Show code creation debug.
0x8000: More detailed command info, including barrier commands.
0x10000: Log message location.
0xFFFFFFFF: Log always even mask flag is zero.
HIP_VISIBLE_DEVICES:

For system with multiple devices, it’s possible to make only certain device(s) visible to HIP via setting environment variable, HIP_VISIBLE_DEVICES(or CUDA_VISIBLE_DEVICES on Nvidia platform), only devices whose index is present in the sequence are visible to HIP.

Runtime : HIP Runtime. Applies only to applications using HIP on the AMD platform.

export HIP_VISIBLE_DEVICES=0,1

AMD_SERIALIZE_KERNEL

To serialize the kernel enqueuing set the following variable,

export AMD_SERIALIZE_KERNEL=1

  • 0: not serialized
  • 1: wait for completion before enqueue
  • 2: wait for completion after enqueue
  • 3: Both 1 and 2
AMD_SERIALIZE_COPY

To serialize the copies set,

export AMD_SERIALIZE_COPY=1

  • 0: not serialized
  • 1: wait for completion before enqueue
  • 2: wait for completion after enqueue
  • 3: Both 1 and 2
HIP_HOST_COHERENT

Sets whether memory in coherent in hipHostMalloc.

export HIP_HOST_COHERENT=1

If the value is 1, memory is coherent with host; if 0, memory is not coherent between host and GPU.

OpenMP Environment variables

https://rocm.docs.amd.com/en/docs-5.2.3/reference/openmp/openmp.html#environment-variables

OMP_DEFAULT_DEVICE

Default device used for OpenMP target offloading.

Runtime : OpenMP Runtime. Applies only to applications using OpenMP offloading.

export OMP_DEFAULT_DEVICE="2"

sets the default device to the 3rd device on the node.

OMP_NUM_TEAMS

Users can choose the number of teams used for kernel launch by setting,

export OMP_NUM_THREADS

this can be tuned to optimise performance.

GPU_MAX_HW_QUEUES

To set the number of HSA queues used in the OpenMP runtime set,

export GPU_MAX_HW_QUEUES

MPI Environment variables

MPICH_GPU_SUPPORT_ENABLED

Activates GPU aware MPI in Cray MPICH:

export MPICH_GPU_SUPPORT_ENABLED=1

If not set MPI calls that attempt to send messages from buffers that are on GPU-attached memory will crash/hang.

HSA_ENABLE_SDMA

export HSA_ENABLE_SDMA=0

Forces host-to-device and device-to-host copies to use compute shader blit kernels rather than the dedicated DMA copy engines.

Impact will be reduced bandwidth but this is recommended when isolating issues with hardware copy engines.

MPICH_OFI_NIC_POLICY

For GPU-enabled parallel applications that involve MPI operations that access application arrays that are resident on GPU-attached memory regions users can set,

export MPICH_OFI_NIC_POLICY=GPU

In this case, for each MPI process, Cray MPI aims to select a NIC device that is closest to the GPU device being used.

MPICH_OFI_NIC_VERBOSE

To display information pertaining to NIC selection set,

export MPICH_OFI_NIC_VERBOSE=2

Debugging

Note

Work in progress

Documentation for rocgdb can be found in the following locations:

https://rocm.docs.amd.com/projects/ROCgdb/en/docs-5.2.3/index.html

https://docs.amd.com/projects/HIP/en/docs-5.2.3/how_to_guides/debugging.html#using-rocgdb

Note

The license for Linaro-forge help on ARCHER2 does not include support for GPU debugging.

Profiling

An initial profiling capability is provided via rocprof which is part of the rocm module.

For example in an interactive session where resources have already been allocated you can call,

srun -n 2 --exclusive --nodes=1 --time=00:20:00 --partition=gpu --qos=gpu-exc --gpus=2 rocprof --stats ./myprog_exe

to profile your applicaition. More detail on the use of rocprof can be found here.

Note

The license for Linaro-forge help on ARCHER2 does not include support for GPU profiling.

Performance tuning

AMD provides some documentation on performance tuning here not all options will be available to users, so be aware that mileage may vary.

Hardware details

The specifications of the GPU hardware can be found here.

Additionally you can use the command,

rocminfo

in job on a GPU node to print information about the GPUs and CPU on the node. This command is provided as part of the rocm module.

Node Topology

Using rocm-smi --showtopo we can learn about the connections between the GPUs in a node and the how memory regions between the GPU and CPU are connected.

======================= ROCm System Management Interface =======================
=========================== Weight between two GPUs ============================
       GPU0         GPU1         GPU2         GPU3
GPU0   0            15           15           15
GPU1   15           0            15           15
GPU2   15           15           0            15
GPU3   15           15           15           0

============================ Hops between two GPUs =============================
       GPU0         GPU1         GPU2         GPU3
GPU0   0            1            1            1
GPU1   1            0            1            1
GPU2   1            1            0            1
GPU3   1            1            1            0

========================== Link Type between two GPUs ==========================
       GPU0         GPU1         GPU2         GPU3
GPU0   0            XGMI         XGMI         XGMI
GPU1   XGMI         0            XGMI         XGMI
GPU2   XGMI         XGMI         0            XGMI
GPU3   XGMI         XGMI         XGMI         0

================================== Numa Nodes ==================================
GPU 0          : (Topology) Numa Node: 0
GPU 0          : (Topology) Numa Affinity: 0
GPU 1          : (Topology) Numa Node: 1
GPU 1          : (Topology) Numa Affinity: 1
GPU 2          : (Topology) Numa Node: 2
GPU 2          : (Topology) Numa Affinity: 2
GPU 3          : (Topology) Numa Node: 3
GPU 3          : (Topology) Numa Affinity: 3
============================= End of ROCm SMI Log ==============================

To quote the rocm documentation:

- The first block of the output shows the distance between the GPUs similar to what the numactl command outputs for the NUMA domains of a system. The weight is a qualitative measure for the “distance” data must travel to reach one GPU from another one. While the values do not carry a special (physical) meaning, the higher the value the more hops are needed to reach the destination from the source GPU.

- The second block has a matrix named “Hops between two GPUs”, where 1 means the two GPUs are directly connected with XGMI, 2 means both GPUs are linked to the same CPU socket and GPU communications will go through the CPU, and 3 means both GPUs are linked to different CPU sockets so communications will go through both CPU sockets. This number is one for all GPUs in this case since they are all connected to each other through the Infinity Fabric links.

- The third block outputs the link types between the GPUs. This can either be “XGMI” for AMD Infinity Fabric links or “PCIE” for PCIe Gen4 links.

- The fourth block reveals the localization of a GPU with respect to the NUMA organization of the shared memory of the AMD EPYC processors.

rocm-bandwidth-test

As part of the rocm module the rocm-bandwidth-test is provided that can be used to measure the performance of communications between the hardware in a node.

In addition to rocm-smi this is a bandwidth test that can be useful in understanding the composition and performance limitations in a GPU node. Here is an example output from a GPU nodes on ARCHER2.

Device: 0,  AMD EPYC 7543P 32-Core Processor
Device: 1,  AMD EPYC 7543P 32-Core Processor
Device: 2,  AMD EPYC 7543P 32-Core Processor
Device: 3,  AMD EPYC 7543P 32-Core Processor
Device: 4,  ,  GPU-ab43b63dec8adaf3,  c9:0.0
Device: 5,  ,  GPU-0b953cf8e6d4184a,  87:0.0
Device: 6,  ,  GPU-b0266df54d0dd2e1,  49:0.0
Device: 7,  ,  GPU-790a09bfbf673859,  09:0.0

Inter-Device Access

D/D       0         1         2         3         4         5         6         7

0         1         1         1         1         1         1         1         1

1         1         1         1         1         1         1         1         1

2         1         1         1         1         1         1         1         1

3         1         1         1         1         1         1         1         1

4         1         1         1         1         1         1         1         1

5         1         1         1         1         1         1         1         1

6         1         1         1         1         1         1         1         1

7         1         1         1         1         1         1         1         1


Inter-Device Numa Distance

D/D       0         1         2         3         4         5         6         7

0         0         12        12        12        20        32        32        32

1         12        0         12        12        32        20        32        32

2         12        12        0         12        32        32        20        32

3         12        12        12        0         32        32        32        20

4         20        32        32        32        0         15        15        15

5         32        20        32        32        15        0         15        15

6         32        32        20        32        15        15        0         15

7         32        32        32        20        15        15        15        0


Unidirectional copy peak bandwidth GB/s

D/D       0           1           2           3           4           5           6           7

0         N/A         N/A         N/A         N/A         26.977      26.977      26.977      26.977

1         N/A         N/A         N/A         N/A         26.977      26.975      26.975      26.975

2         N/A         N/A         N/A         N/A         26.977      26.977      26.975      26.975

3         N/A         N/A         N/A         N/A         26.975      26.977      26.975      26.977

4         28.169      28.171      28.169      28.169      1033.080    42.239      42.112      42.264

5         28.169      28.169      28.169      28.169      42.243      1033.088    42.294      42.286

6         28.169      28.171      28.167      28.169      42.158      42.281      1043.367    42.277

7         28.171      28.169      28.169      28.169      42.226      42.264      42.264      1051.212


Bidirectional copy peak bandwidth GB/s

D/D       0           1           2           3           4           5           6           7

0         N/A         N/A         N/A         N/A         40.480      42.528      42.059      42.173

1         N/A         N/A         N/A         N/A         41.604      41.826      41.903      41.417

2         N/A         N/A         N/A         N/A         41.008      41.499      41.258      41.338

3         N/A         N/A         N/A         N/A         40.968      41.273      40.982      41.450

4         40.480      41.604      41.008      40.968      N/A         80.946      80.631      80.888

5         42.528      41.826      41.499      41.273      80.946      N/A         80.944      80.940

6         42.059      41.903      41.258      40.982      80.631      80.944      N/A         80.896

7         42.173      41.417      41.338      41.450      80.888      80.940      80.896      N/A

Tools

rocm-smi

If you load the rocm module on the system you will have access to the rocm-smi utility. This utility allows users to report information about the GPUs on node and can be very useful in better understanding the set up of the hardware you are working with and monitoring GPU metrics during job execution.

Here are some useful commands to get you started:

rocm-smi --alldevices device status

======================= ROCm System Management Interface =======================
================================= Concise Info =================================
GPU  Temp   AvgPwr  SCLK    MCLK     Fan  Perf  PwrCap  VRAM%  GPU%
0    28.0c  43.0W   800Mhz  1600Mhz  0%   auto  300.0W    0%   0%
1    30.0c  43.0W   800Mhz  1600Mhz  0%   auto  300.0W    0%   0%
2    33.0c  43.0W   800Mhz  1600Mhz  0%   auto  300.0W    0%   0%
3    33.0c  41.0W   800Mhz  1600Mhz  0%   auto  300.0W    0%   0%
================================================================================
============================= End of ROCm SMI Log ==============================
This shows you the current state of the hardware while an application is running.

Focusing on the GPU activity can be useful to understand when your code is active on the GPUs:

rocm-smi --showuse GPU activity

======================= ROCm System Management Interface =======================
============================== % time GPU is busy ==============================
GPU[0]          : GPU use (%): 0
GPU[0]          : GFX Activity: 705759841
GPU[1]          : GPU use (%): 0
GPU[1]          : GFX Activity: 664257322
GPU[2]          : GPU use (%): 0
GPU[2]          : GFX Activity: 660987914
GPU[3]          : GPU use (%): 0
GPU[3]          : GFX Activity: 665049119
================================================================================
============================= End of ROCm SMI Log ==============================

Additionally you can focus on the memory use of the GPUs:

rocm-smi --showmemuse GPU memory currently consumed

======================= ROCm System Management Interface =======================
============================== Current Memory Use ==============================
GPU[0]          : GPU memory use (%): 0
GPU[0]          : Memory Activity: 323631375
GPU[1]          : GPU memory use (%): 0
GPU[1]          : Memory Activity: 319196585
GPU[2]          : GPU memory use (%): 0
GPU[2]          : Memory Activity: 318641690
GPU[3]          : GPU memory use (%): 0
GPU[3]          : Memory Activity: 319854295
================================================================================
============================= End of ROCm SMI Log ==============================

More commands can be found by running,

rocm-smi --help

will run on the login nodes to get more infomation about probing the GPUs.

More detail can be found at here.

HIPIFY

HIPIFY is a CUDA to HIP source translator tool that can allow CUDA source code to be translated into HIP source code, easing the transition between the two hardware targets.

The tool is available on ARCHER2 by loading the rocm module.

The github repository for HIPIFY can be found here.

The documentation for HIPIFY is found here.

You should expect the software development environment to be similar to that available on the Frontier exascale system: